My first project using Ogre

With some help from a good friend, I took my first steps into game-making using C++ last night. I used a graphics engine called Ogre3D and tried to mimic a game I started making in Dark Basic Pro a few weeks ago. To my astonishment, within a few hours I'd managed to replicate the basic layout of the game using tools which cost absolutely nothing!

Firstly I'd really like to thank my friend for all his patience and help - without him I wouldn't have known where to start!

Secondly - I'd like to list all the tools I used for this first step.

That's pretty much it!

The game I was making in Dark Basic Pro was a simple game where you had a random set of boxes on a "map" and you couldn't see your enemy unless you had direct line-of-sight. This game also had network capability which I'm not even going to consider touching yet until my C++/Blender foundations are more secure.

Below I attach some screenshots showing the progression of my learning...

Comment Icon

0 Comments

There are no comments yet. Why not be the first?

Add new comment

Filtered HTML

  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <pre> <ul> <ol> <li> <dl> <dt> <dd> <img> <p>
  • You can use BBCode tags in the text. URLs will automatically be converted to links.
  • You can enable syntax highlighting of source code with the following tags: <code>, <pre>, <bash>, <css>, <html>, <js>, <jquery>, <mysql>, <php>. PHP source code can also be enclosed in <?php ... ?> or <% ... %>.

Plain text

  • No HTML tags allowed.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.
Type the characters you see in this picture. (verify using audio)
Type the characters you see in the picture above; if you can't read them, submit the form and a new image will be generated. Not case sensitive.