Articles about games

PC Games such as Pongis and Gravikill. Mostly written in Dark Basic Professional (DBP).

Nintendo Wii

Its been a while since a I posted and mostly thats because I've been moving home and without internet... So whats new? Well I bought myself a Nintendo Wii on Sunday as I've been toying with the idea for a while. My initial thoughts on it are: IT'S SO MUCH FUN!

The only downside I have found so far is that it wont play DVD Films... It has a DVD drive - but they just haven't made it play films... Why? I have no idea!

With some help from a good friend, I took my first steps into game-making using C++ last night. I used a graphics engine called Ogre3D and tried to mimic a game I started making in Dark Basic Pro a few weeks ago. To my astonishment, within a few hours I'd managed to replicate the basic layout of the game using tools which cost absolutely nothing!

Pongis Screenshot

I've just released a new game - its a VERY simple adaptation of the classic, pong, but it has a twist in the form of tennis. You must rally the ball back and forth - the ball gaining speed slightly on every return. Players win points (and serve) by knocking the ball past their opponent, either through a cunning move or by making them lose out in a game of reactions.

Checkout the game here - Pongis - Where Pong Meets Tennis

I just found this plugin (again) on The Games Creators Forum. Basically it adds new features to Dark Basic Pro. I'd used an older version of it but this one seems to have plenty more! Hopefully I'll put the project I'm using it for up soon - a resource management game

Find it at The Games Creators

As many of you may know, I'm a BIG fan of Dark Basic Pro and this christmas the coding challenges are doing something a little different - a challenge that's allowed to use MEDIA an also has a prize other than setting the next challenge… A custom bitmap designed by a professional designer!

The only media that you're allowed to use is this festive smily…

Festive Smily

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